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Mobile: the buttons moved off your minimap
September 18, 2026
by
several.herr
Attack moved to your right thumb, off the top corner Buttons no longer sit on top of the minimap Die to a monster and the screen finally says so The attack button lights while your swing runs A dashed...
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New Descent: something lives down there
September 18, 2026
by
several.herr
A second mode. The same torch-lit maze, except the dark now has teeth. Two creatures hunt you: a crawler and a wraith A sword, swung with a button, with weight behind it They notice you from beyond yo...
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Stone that looks like stone again
September 17, 2026
by
several.herr
A lighting and polish pass right through the dungeon. Your torch no longer washes nearby walls sandstone-tan Wall-torch pools stand out against cool grey stone Auto Explore now finishes 99 floors out...
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Torches and oil flasks, now in 3D
September 17, 2026
by
several.herr
The torches and oil flasks have been rebuilt as tiny 3D models. Wall torches are now solid iron brackets Torches turn to match where you stand Oil flasks have a new look and a floor shadow Auto Explor...
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Auto Explore slows down and rounds corners
September 17, 2026
by
several.herr
Auto Explore is now made for sitting back and watching. Walks at a calm, steady pace Turns before corners instead of bumping into walls An AUTO button on screen, in the touch bar and pause menu Oil la...
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Save your run, or let the maze explore itself
September 17, 2026
by
several.herr
A deep descent no longer has to end when you close the tab. Save & Quit from the pause menu Pick your run back up with Continue on the title screen The game also saves whenever you pause or switch tab...
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A new dungeon on every floor
September 17, 2026
by
several.herr
Each descent now takes you somewhere new. Seven tilesets, one per floor Flooded Cistern, Ossuary, Fungal Grotto, Sunken Temple, Frozen Depths, Infernal Forge Lava and glowing fungus light up the dark...
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Way more shortcuts
September 17, 2026
by
several.herr
About 2.5x as many shortcuts on every floor Dead ends much more often have a back door Less backtracking, but the exit is still a trek...
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Grow Stronger: The Shrine, Boons and Chalk
September 17, 2026
by
several.herr
Every descent now makes the next one easier. Gems carry over between runs Spend them at the Shrine on 14 unlocks Clear a new depth, pick a free Boon Chalk A-MAZE on walls to mark your path Sprint is g...
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Shortcuts through the maze
September 16, 2026
by
several.herr
Mazes now loop, so a dead end can have a back door Find each level's hidden map scroll to unlock the map Any oil flask now tops up your torch Brighter, clearer torchlight and easier item pickup Mouse...
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