
Gather
Note: This is an early proof of concept
Gather is a small top-down game about turning a bare patch of grass into an island worth living on.
Swing a pickaxe at trees and rock. Spend what you pull out on better tools, a sawmill, a furnace. Every level banks a skill point — put it into Foraging, Industry, Combat or Building. Then buy the next parcel of land: the coastline grows outward, and sooner or later it reaches the forest island and the ore island sitting offshore. Keep expanding and you will reach whatever is guarding the last one.
What's in it
- 16 skills across four branches — gather speed, extra drops, XP, damage, max health, pickup range, cheaper land
- Crafting stations: a sawmill and a furnace, plus the recipes they unlock
- Buy land to grow the island and open three offshore islands
- Bone workers that farm wood for you while you are somewhere else
- Turrets, walls and floors to hold what you have taken
- Skeletons and spiders that trickle in forever, and an elite guarding the last island
Controls
WASD — move
E — gather
Space — attack
R — remove something you have placed
F — open a nearby chest
I — bag · K — skills · B — land
[ — save · ] — load
On-screen touch controls appear on touchscreen devices.
Made in Godot 4.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | several.herr |
| Genre | Adventure, Survival |
| Tags | 2D, Crafting, Exploration, Godot, mining, Pixel Art, resource-management, Singleplayer, Top-Down |
| AI Disclosure | AI Assisted, Code, Graphics, Text |




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